Team voice
Eight people. One room.
TalkLib is how a team talks. Join, and you hear the others. The voice stays full across a play space, out to about 100 meters, and then it falls away.
8 people in a room
48 kHz mono, 20 ms frames
0.15 s to ease into a new volume
Where it runs
- Unity and Quest
- The editor and a headset join the same team. Walk, and the other side hears you fade.
- Android
- A native library with the same falloff and the same team socket.
- Cloudflare
- A Worker admits the team. The voices themselves travel on Realtime.